Flying Frog Productions
FYF07DE03
SoB: Serpentmen of JargonoSerpentmen of Jargono has been a brief but immensely fun supplement for my Dark Osprey campaign. The simple rules for the sobs really make it infinitely more possible to run...
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Create A New AccountSoB: Hell Vermin
The Hell Vermin is a great way to add Helldivers and their equipment to your ranks, it is also the first out of two free vehicles in the game.
Built to annihilate massed hordes of light infantry and shred lesser armored vehicles, the Hell Vermin trades speed, agility, and range for pure firepower. The standard engine has been replaced with a Volkov Series XVII Heavy Fusion Engine capable of thrusting the beast to speeds in excess of 170km/h and allows it to operate nearly an hour longer than the Hell Charger before needing to refuel.
The Hell Vermin is a mech deployed by the Empire of Man that specializes in killing other mechs. The two primary weapons, the Hell Blade and Hell Cannon, are each capable of dealing out tremendous amounts of damage at long ranges. The Hell Blade is also miniaturized antimatter technology, making the Hell Vermin's armament much more powerful than other standard suit-sized weapons.
Safely transport your favorite Hell Vermin to and fro the game table. The case comes with a foam figurine tray, movable tray dividers, and an unpainted miniature for you to paint. Storage is simple with this foam lined carrying case.
A fearless assault-strider, the Hell Vermin is armed with a ferocious power pack and upgraded hellstrike missiles that make it one of the most potent war machines of its kind. The agile vehicle boasts an integrated life support system and redundant plating to ensure both pilot and mount are able to weather even the most violent environments.
The FYF07E03 Hell Vermin replaces the standard track frame with the lighter, faster Hellborn track system. This configuration increases speed at all ranges and enhances all ballistic and missile performance.
A Cyborg Beast which has undergone genetic enhancement. Uses acid healing, and can use acrobatic strikes. Can handle a heavier load than normal bioweapons, but lacks the ability to utilize it well.